| 32000
points of light - 2000 - 2003
immersive
audio visual site for motion simulator - collaborative project.
gracie/speakman/bradley/marlowe/mawford
32000 Points of Light is an immersive audio-visual environment exploring
impossible but plausible levels of experience, points of light being
the only visual aid. Creating a place where sound is both your guide
and your surroundings, 32000 Points of Light is a journey from thought
to thing - starting inside your own thought processes, stepping
outside to see the effect, moving towards the physical, and finally
outside into the experience. Each step challenges both the expectations
and, awareness of your own reaction to sound.
Though effective in a variety of formats the 32000 points of light
experience has been conceived for performance inside a motion simulator
to explore motion within 3D audio environments. Its starting point
and basis is firmly in sonics and sonic manipulation, but its purpose
is to investigate the effects of a combination of visuals and motion
on the sonic experience - to generate a completely four dimensional
universe where sound, motion, time and vision all have a common
reference point and symbiotic relationship - an opportunity to (re)discover
the real identity of sound. By allowing the viewer to experience
the navigation of a sonic waveform where the only guide is a shifting
matrix of points of light, the effects of motion and perception
of travelling through the sound will become a vital point of reference
for the sonic experience.
link
to external site
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